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Ether One Free Download [crack]

Updated: Mar 11, 2020





















































About This Game Ether One is a first person adventure that deals with the fragility of the human mind. There are two paths in the world you can choose from. At its core is a story exploration path free from puzzles where you can unfold the story at your own pace.There is also a deeper, more adventurous path in which you can complete complex puzzles to restore life changing events of the patients history in order to help the validation of their life.Parallel paths make Ether One accessible to a range of skilled players. Invite your friends and family around to pick their brains for help taking on challenging environmental puzzles, or soak in the atmosphere of Pinwheel at leisure. From a young age we enjoyed the first person puzzle games that required you to write cryptic notes on spare pieces of paper to unravel mysteries. Ether One aims to bring back pen and paper puzzle solving, whilst still being accessible and optional for people not wanting to get stuck and frustrated on the harder puzzles.features First Person Adventure Game. Open narrative exploration in the town of Pinwheel. Optional puzzle solving. Accessible gameplay with additional controller support for players that aren’t as skilled with complex controls. Challenging pen and paper puzzle design you can decrypt at your own pace.Deluxe EditionThe Ether One Deluxe Edition comes with the Ether One OST, Game Script, & Comics along with a few more goodies. Please note that there is no additional in-game content.The Ether One Original Soundtrack by Nathaniel-Jorden Apostol features more than 40 minutes of music created exclusively for Ether One. The soundtrack comes with MP3 & FLAC format along with custom artwork for the soundtrack.MP3 & FLAC format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\SoundtrackThe Ether One game scripts contain all of the spoken dialogue along with some things that got cut from the game. We hope you find it interesting to see how we developed the narrative for Ether One. Please note: These scripts contain spoilers for the game. You may wish to finish Ether One before reading these. We have noted down specifically which game script contain spoilers in the download.PDF format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\ScriptsThe Strange Tale of Byron Spencer was created by Mark Penman & coloured by Andrew Tunney. It provides an alternative fiction for the world of Pinwheel.PDF format files will be placed in the Ether One folder in the Steam Directory: ...Steam\steamapps\common\EtherOne\Comics 6d5b4406ea Title: Ether OneGenre: Adventure, IndieDeveloper:White Paper GamesPublisher:White Paper GamesRelease Date: 25 Mar, 2014 Ether One Free Download [crack] Did you ever have somebody tell you about a movie they saw or a book that they read, saying it had so much depth and was so thought-provoking that you knew it must be worth a look. But when you did, you saw none of what this person described? That's Ether One.This is going to be a spoiler free review, largely because there isn't much to spoil so it is easy to avoid.When you start the game, there is a great deal of promise. Presentation is good and the pacing is decent. Voice actors are good. The art-style is interesting and the environments well designed. But it doesn't take long before you find yourself in a game where you find yourself casually walking through the clearly marked core of the story but completely unaware of side-quests which make up the bulk of the content. When you start to understand that mundane objects have a larger significance you turn into a kleptomaniac, expecting to encounter some truely ingenius puzzles which remind you of games like Resident Evil or Myst, but suddenly discover that the developers have hidden the puzzles so well that half the time you're walking past them or completely clueless about where to start. So you start poking everything randomly to see if anything happens. Not to mention that much of what you've been collecting doesn't actually have a use at all. It's like buying one of those Lego kits and then discovering you have loads of bricks left over and actually feeling like somebody intended to use them for something but never did.Ether One pitches itself as a riddle, wrapped in a mystery, inside an enigma. What you get is a short-story which starts off being subtle, then gets bored and screams all its secrets at you part way through the story resulting in an anticlimactic and utterly unsatisfying ending which you unfortunately saw coming if you were paying any attention to the many blatent clues peppered throughout the game. I get the impression that the developers had all these ideas in their heads but didn't really understand how to deliver them. So to ensure players didn't miss the point they painted the 'clues' in neon pink, wrote them in capitals and also attached sirens and bells to make sure you saw them.For a game intended to convey how confusing dimentia is for a sufferer of the condition, the developers have clearly gotten too close to their source material. Because the game itself ended up being as incoherant and haphazard as the memories of a typical dimentia patient. I actually worry that they intended to make the game like this on purpose and completely forgot that it was still meant to be about having fun.I really cannot recommend that anyone hands over money for something like this. If you want to have a game like this I'd actually recommend Master Reboot.. I just finished Ether One. It's a brilliant game with an exceptional story. It reminds me of the Adventure games of yore where it is best to take notes, make maps, draw diagrams and exam everything. I took my time and I worked on a section at a time trying to complete it before moving on. The puzzles can be challenging, but your note taking efforts will greatly help. This also comes in mighty helpful when it is necessary to go back into an area. These efforts will help to complete the game as it should be completed and the rewards for doing so are three-fold. The story is in-depth with a lot of substance. It's also a teaching experience. I finished with tears in my eyes, a filled heart and a mind enveloped in wonderment. This is, by far, one of the best games i have ever played. Outstanding !!. It's not easy to properly comprehend the effect debilitating diseases have on people until you experience their effect yourself. It's easy to see them as terrible but improbable occurrences, something that clearly happens but is impossible to envision yourself suffering from. And yet, dementia scares the hell out of me. The idea that there's this invisible force that has no cure, no prevention, that will almost certainly affect you at some point in your life and only becomes more likely the longer you live somehow feels so much more real to me than cancer, or ebola, or any other life threatening disease that I could come in contact with.Perhaps that's due partly to how much dementia affects not only yourself, but the people around you. Watching your grandparents forget you along with themselves is a cold shock to reality that puts things into startling focus the way statistics and symptom lists never could. And it's the inescapable nature of something you can't predict or counteract that makes it difficult to just push the thought out of your mind that one day you might wake up and have forgotten who you are.Ether One isn't really about a hypothetical cure for dementia, or the life of someone finding slowly losing themselves to it. To me at least, it's about giving that human perspective to something in all likelihood we will all go through. Inhabiting the memories of someone undergoing experimental treatment, you travel through their life learning the events that shaped them and then watching them fall away as the disease takes hold and they struggle to hang onto even the moments most important to them.It's depressing but not in a way that makes you sad, so much as it causes you to feel empathetic as you watch a character you've become emotionally invested with have everything taken away from them. Reading through personal letters, town events, job descriptions, and fidgeting with character belongings, you get to know these characters to even their most mundane and ordinary level. Life is often unfair, but Ether One captures the sense of uncontrollable tragedy and desperate attempts at resolution that's almost painful to see because it's so understandable.Ether One has built a world so close to our own, but given it a purpose and a life that makes every scrap of paper and ordinary item feel meaningful. I wanted to know more about these characters, to pry into their emotions and personal thoughts to try and understand what they were going through, and Ether One allows you to do this in a way that doesn't feel intrusive or emotionally manipulative. You're trying to help your character remember who they are; trying to put things back together in a desperate hope to save their memories, and prove the procedure a success so nobody will have to go through something so destructiveEther One's only real problem is that it tries harder than it probably needs to to be a more traditional game than first-person exploration games are often considered, and ends up making it incredibly hard to see most of its content that it hides behind obtuse puzzles and logic that's often difficult to understand. There are a lot of objects you can interact with, but just enough which you can't that it's often incredibly difficult to know which items are for solving puzzles and which have been included just as a means of world building. My solution to this was to attempt to scavenge everything I could pick up, but that makes for an extremely cluttered and impractical playstyle that still often left me clueless when it came to solving an actual puzzle.I say puzzle, but the projectors you need to reassemble in Ether One were often more comprehension barriers than logical conundrums. I was at such a loss as to know even where to start that even with the answer typically staring me in the face it was near impossible for me to solve anything without the help of a guide. In a lot of ways it feels very much like the sort of obtuse puzzles found in a lot of old adventure games, an I imagine people missing those games will feel right at home, but in my case I was more frustrated at trying to parse an endless stream of relevant and irrelevant information than I was satisfied by actually managing to solve one.And it's a shame because it makes it extremely easy to miss huge swaths of content for those less inclined to sit and ponder solutions or look them up online, content which gave a larger context to the story that I feel is important anyone playing the game experience. Were it any other game I'd have likely given up and just skipped to the end, but Ether One deserves more than that. I felt like I owed it to the game to see all it had to show me, no matter how trivial it might be because even meaningless documents and items could eventually serve some significance. Ether One certainly hasn't dissolved my fears of dementia, but it definitely helped show me that I could be doing more for those affected by it instead of turning away because I'd rather not deal with the emotional trauma of someone you have to reintroduce yourself to every meeting. What that might be I'm not entirely sure of yet, but I feel Ether One is important for even daring bring these ideas up, and I hope they won't be lost on others who play it.You can read more of my writing on Kritiqal.. I like what they've tried to do and how they've tried to do it, and wish more developers would start with the story and let that inform everything else. It is well written and well told.However, in good conscience, I can't recommend this game because the puzzles, a fundemental part of what this game is trying to do, don't work. Some are obtuse; some are illogical; one is actually broken. The playtesting either wasn't done properly or the developers didn't fix the issues raised. You can technically complete the game without attempting the puzzles, but that's like listening to a radio on mute.If the developers can improve in that area, everything else was of a high quality, and I have high hopes for their future output.. Fantastic Game. Touching story and very well built game. The puzzles really take some time to figure out, but you get out what you put in! This game really doesn't hold your hand and it's down to you how you play. Ether One is a rather ambitious game that falls under the ever-popular "walking simulator" genre. On it's surface, Ether One seems like another stab at an Amnesia game, and whilst it does borrow alot of key features from them, it is something so much more different.I have never quite played a game like Ether One, but it is one I have always dreamed of. A compelling narrative that can be enjoyed without the need of puzzles (but there are tons of optional ones) and a story that just makes you want to keep playing and playing until you reach that ending. Despite the core narrative being rather short, you can get well over 10 hours out of this game.Whilst the game begins off rather tedious, Ether One quickly grabs you in with it's impressive story. Impressive is an understatement. It's been a long time since a game made me think, not just about the game itself, but about the value of human life, and just how fragile a thing like life is.For an Indie title, this deserves the AAA treatment. Buy this. Right now.+ Amazing narrative. One of the best I have experienced in years.+ Puzzles and optional areas are plentiful+ Looks, sounds, and is overall great+ A very ambitious project. I'm glad it managed to produce something so inspiring.- Gameplay will be boring if you don't pay attention.10\/10. It's good, but... I was never so unsure, if I give a thumbs up or down on a game. In the end I have to admit that the game hooked me quite hard and I couldn't wait to finish it. So I guess it's a thumbs up then ;-)It's a puzzle game whereas the puzzles are optional. Sounds weird, but if you are really stuck on one, you can simply skip it and come back later to try again. That's nice.The whole game takes place in the memories of a dementia patient. While you explore this world, you learn a lot about the protagonist, resulting in a quite nice story. It's really cool how the story is told. It's coming in piece by piece, but never giving you a feel of too many open questions, confusion or unclearness. The story is very nice!Let's talk about the puzzles now, which I think is the game's main element. Basically, they are well done. The problem is just that we are in the protagonist's memories. This is technically a fantasy world. If you expect a puzzle with a clear goal and logical steps to solve it, you may not find it. The goal of all ETHER ONE's puzzles are \u00abrestore the state as it used to be\u00bb. This way you restore the memory. This can lead to random solutions. However, the creators managed to keep most puzzles on a logical line. You have a goal and you have to follow a few logical steps to get there. Just in a few puzzles you do arbitrary things. Like one step of one puzzle is to make coffee. You have no clue why, and it's totally random and has nothing to do with the rest of the puzzle. There is just a big poster saying how to clean the coffee machine, so you do it. Then, because you cleaned the machine you also make some coffee with the proper cup and then your done. State is restored, puzzle done, but the step is totally random. It could also be to cook supper, or take a shower or something like that. This is something i ultimately disliked there. But most puzzles are fine, though! They are also very versatile and avoid any mathematical things like binary transformation or whatever. So everyone can do them.Many things are done right in the game. For example, there are many lockers that miss a number wheel. You find these wheels around the game. Unfortunately, I totally lost one. No clue where I've put it, could be everywhere. Good thing that you get one extra just for this case.Or also well done: the game is split in 4 levels. That way, you don't get confused by too big areas and too much information at once. Also most things for most puzzles are somewhat near together. That way you avoid long walking. Mostly, at least.One big downside is that I totally missed the 3rd area (Mines) of the game. Just... skipped. I was thinking \u00abyeah ok, at some points i have to reach the mines\u00bb and then I end up at the credits and am just like \u00abwtf\u00bb. I had to GOOGLE how I can experience one quarter of the game. While googling I read of other people thinking the area is not yet finished and therefore not accessible and stuff like that. Then it's a very small, hidden tunnel to enter the area. That's a brutal game design fault there! Big minus. It's like Mario with the default path leading to warp zone and the hidden path leading to the default game progression. How dumb would that be? Yes, very dumb! And it was done here. Not sure if it's a bug or wanted, but I think it's wanted. If the entrance to the mine is combined with a puzzle, it may be ok. But there is no projector (which symbolizes puzzles and how much progress you've done in the corresponding puzzle) near the entrances. So you think all the time that the game will bring you there at some point.I think you could walk a bit faster, generally in the game. This would make it a bit more dynamic. Voice acting is very good. Graphics are 'meh' to ok. Music is mostly not present, and when it's present it's monotone and nothing spectacular.I played Ether One, not the Redux Version.6\/10

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